Monday, October 11, 2010

SpaceBase in 3D

I've been poking around Blender 3D again, trying to get decent at it. I've got the Spaceman modeled out and game him a Mechno-wrench. Next stage for this guy will be to set the materials and texture him.

Here's a wireframe and a render:

Wednesday, August 18, 2010

Slightly Humorous

I ran into this again when looking through some of my older stuff and still get a kick out of it. I should have made a costume of this one for the star wars convention: Celebration V, that a few of my friends went to with me last weekend.

Friday, July 16, 2010

Poster Time Again

It's that time again, we are pushing a new version of one of our big software solutions at work. When ever we do something big, the boss man lets us create a movie sized poster for the software. It helps with visibility, and it's neat to have your work on display too.

The hardest part of any of these posters is getting a screen-shot of a web app into some kind of design and have it not look out of place. Well, here are the three drafts as they currently stand.

Monday, March 15, 2010

Mobile Game Art & UI

A game art & ui draft for a maze moblie game.

Saturday, February 20, 2010

Game Art & UI Draft

Did some drafting and art work for a potential online game. I'm thinking you'll know what the game was. The SpaceBase people are just place holders for actual avatar artwork, but they'll due for now.